

Sketchup SubD to 3dmax quads
Hi everyone i bring you a new quick tip if you want to reuse your subD assets modeled in sketchup and use them into 3dmax this is your sketchupo subD finished asset right click mouse button and save the component as version 8 Import your model in 3dmax Here is your triangulated mesh Go to graphite modelling tools bar and convert it to a editable poly then go to the Geometry All and choose Quadrify All And voilà here is your 3dmax quad mesh, so you can select rings and loops


Sketchup to 3dmax , with project updates
Hi all! Today I bring you a quick tutorial , for exporting a model from sketchup to max , and how to deal when there are updates to the model (you know those clients).... So let's start, We have this as a original model, for exportation you better save it as sketchup8 version open 3dmax and choose import option make sure you have front/back face materials unchecked so here we are this is the standard and easiest way to import from SketchUp *notice that some faces came withou